AI Insights · Timothy · October 2021
Top 5 3D Realistic Games in South Africa Q3 2021
Analyzing the performance of the top 5 3D realistic games on a unified platform in South Africa during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top 5 3D realistic games in South Africa showed varied performance across downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.
Call of Duty®: Mobile from Activision Publishing, Inc. saw its weekly revenue peak at approximately $243K at the end of June before experiencing fluctuations, ending the quarter with around $134K in the last week of September. Weekly downloads remained relatively steady, ranging from 5K to 7K, while weekly active users showed a decline from about 66K to 57K over the quarter.
PUBG MOBILE by Tencent Mobile International Limited had a significant peak in weekly revenue, reaching approximately $135K in mid-July and ending the quarter with around $81K. Downloads showed a consistent increase, starting at around 6.5K and reaching nearly 12K by the end of September. Active users remained strong, fluctuating around the 450K mark throughout the quarter.
State of Survival: Zombie War from FunPlus International AG experienced a steady weekly revenue, peaking at about $66K at the end of July and ending with approximately $42K in the last week of September. Downloads ranged between 1.6K and 2.7K, while active users showed a downward trend from about 9.6K to 7K during the quarter.
Free Fire by GARENA INTERNATIONAL I PRIVATE LIMITED saw weekly revenue fluctuations, with a peak of around $34K in early August and ending at about $20K in the last week of September. Downloads had a notable spike, reaching approximately 36K at the end of September. Active users initially increased from about 197K to 213K by the end of July, before gradually declining to around 179K.
Fishing Clash: Sport Simulator by Ten Square Games S.A. had consistent weekly revenue, peaking at about $17K in early August and ending the quarter with around $15K. Downloads were relatively stable, ranging from 851 to 1.6K, while active users remained steady around the 45K mark throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s website.